Test novaskin mine-imator wallpapers

Rendering instructions

Background

  1. set the skin to this texture
  2. disable the Hat (from the time line, or set alpha to 0%)
  3. change the Mix Color to white
  4. set Mix percent to 100%
  5. set Brightness to 0%
  6. enable SSAO in Human properties
  7. render in 4k with the high quality rendering enabled
  8. save as background.png
  9. enable the hat
  10. render in 4k with the high quality rendering enabled
  11. save as hatbackground.png

Player and Hat map

  1. disable the Hat
  2. set Brightness to 100%
  3. set Mix Color to Black
  4. set Mix percent to 0%
  5. render in 4k with the hight quality rendering DISABLED
  6. save as player.png
  7. enable the hat
  8. render in 4k with the hight quality rendering DISABLED
  9. save as hat.png

Mask

  1. disable the Hat
  2. change Mix color to a unique color for each player, like green, red, blue, but not black
  3. set Mix Percent and Brightness to 100%
  4. change Mix color to Black and set Mix percent to 100% for the other objects, everything that is not the player skin, including tools, items or armor on the player
  5. render in 4k, with the hight quality rendering DISABLED, and Remove Background checked
  6. save as playermask.png
  7. Change the Human Mix color to Black
  8. Enable the Hat
  9. Change the Hat Mix color to a unique color for each hat
  10. render in 4k, with the hight quality rendering DISABLED and Remove Background checked
  11. save as hatmask.png
If you see an white outline on the player and this is an issue, reduce the AA power in settings and render the background.png image again